Using Virtual Reality (VR) to Reinforce Anatomy Education

Megan O’Connor
Greg Gadwood
Christian Burke
Julia VanderMeer
University of California, San Francisco

This project explores how virtual reality (VR) simulations can enhance students’ learning of anatomy. We are launching a project where students can explore the same lesson material that they see in cadaver lab on the VR platform, using a peer-learning approach in small teams. VR can expand students’ understanding of spatial relationships through repeatable virtual dissections on a standing figure where accurate relative positions of tissues are maintained throughout the dissection. The pilot round is focusing on the first month of the curriculum with plans to expand in the future.

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